Wiki / Kreaturen / Abigail

Abigail

abigail
DS DST Hamlet RoG SW
Leitfaden
Erhalten
Verwendung
Werte
Leben
150
Schaden
15-40
Alle Werte
TypKreaturen
Leben150
Schaden15-40
Kampf
Leben
150
Schaden
15-40
Gehgeschwindigkeit
TUNING.ABIGAIL_SPEED*.5
Laufgeschwindigkeit
5
Kampfdetails
Grundschaden{'day': 15, 'dusk': 25, 'night': 40}
Zugehörige Prefabs
Abigail Attack Fx Abigail Attack Fx Ground Abigail Retaliation Abigailforcefield Abigaillevelupfx Abigail Vex Debuff Abigail Vex Shadow Debuff Abigail Attack Shadow Fx Abigail Gestalt Hit Fx Abigail Rising Twinkles Fx Abigail Shadow Buff Fx
Erweitert
Scriptdaten
Prefab-Scriptscripts/prefabs/abigail.lua
Max. Leben (Script)TUNING.ABIGAIL_HEALTH_LEVEL1
Max. Leben (Script) (Berechnet)150
GehgeschwindigkeitTUNING.ABIGAIL_SPEED*.5
LaufgeschwindigkeitTUNING.ABIGAIL_SPEED
Laufgeschwindigkeit (Berechnet)5
Tags
abigail character flying ghost girl noauradamage NOBLOCK notraptrigger scarytoprey trader ghostlyelixirable
Komponenten
fader aura combat debuffable follower ghostlyelixirable health inspectable locomotor planardamage damagetyperesist damagetypebonus planardefense timer trader
Assets (Script)
[
  {
    "file": "anim/player_ghost_withhat.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail_build.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail_gestalt.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/lunarthrall_plant_front.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/brightmare_gestalt_evolved.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail_commands.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail_gestalt_build.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail_shadow_build.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail_resurrect.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_wendy_resurrect.zip",
    "type": "ANIM"
  },
  {
    "file": "anim/ghost_abigail_human.zip",
    "type": "ANIM"
  },
  {
    "file": "sound/ghost.fsb",
    "type": "SOUND"
  }
]