Prima Maat
prime_mate
Verfügbar in:
DST
Ein schöner Hut ist immer ein klares Indiz, wer das Sagen hat.
Leitfaden
Erhalten
Beute:
Verwendung
Werte
Leben
350
Alle Werte
| Typ | Kreaturen |
|---|---|
| Leben | 350 |
Kampf
Leben
350
Angriffsintervall
1
Gehgeschwindigkeit
TUNING.MONKEY_MOVE_SPEED/2
Kampfdetails
| Grundschaden | 60 |
|---|---|
| Basis-DPS | 60.0 |
| Script-Schaden | TUNING.PRIME_MATE_DAMAGE |
| Script-Schaden (Berechnet) | 60 |
| Angriffsintervall | TUNING.PRIME_MATE_ATTACK_PERIOD |
| Angriffsintervall (Berechnet) | 1 |
Beute
Zugehörige Prefabs
Erweitert
Scriptdaten
| Prefab-Script | scripts/prefabs/primemate.lua |
|---|---|
| Script-Schaden | TUNING.PRIME_MATE_DAMAGE |
| Script-Schaden (Berechnet) | 60 |
| Angriffsintervall | TUNING.PRIME_MATE_ATTACK_PERIOD |
| Angriffsintervall (Berechnet) | 1 |
| Max. Leben (Script) | TUNING.PRIME_MATE_HEALTH |
| Max. Leben (Script) (Berechnet) | 350 |
| Gehgeschwindigkeit | TUNING.MONKEY_MOVE_SPEED/2 |
Tags
character
monkey
hostile
scarytoprey
pirate
Komponenten
talker
bloomer
inventory
inspectable
thief
locomotor
combat
health
timer
lootdropper
eater
sleeper
drownable
knownlocations
Assets (Script)
[
{
"file": "anim/ds_pig_basic.zip",
"type": "ANIM"
},
{
"file": "anim/ds_pig_actions.zip",
"type": "ANIM"
},
{
"file": "anim/ds_pig_attacks.zip",
"type": "ANIM"
},
{
"file": "anim/ds_pig_elite.zip",
"type": "ANIM"
},
{
"file": "anim/ds_pig_boat_jump.zip",
"type": "ANIM"
},
{
"file": "anim/ds_pig_monkey.zip",
"type": "ANIM"
},
{
"file": "anim/monkeymen_build.zip",
"type": "ANIM"
},
{
"file": "anim/slide_puff.zip",
"type": "ANIM"
},
{
"file": "anim/splash_water_rot.zip",
"type": "ANIM"
},
{
"file": "sound/monkey.fsb",
"type": "SOUND"
}
]
Abhängigkeiten / Verknüpft
Verwendet von